
This ranges from basic (or raw) resources such as ore and starch, to end products such as semiconductors or weapons.

You will need to manage a variety of resources to keep your base running.

Even if the game is not intended to be a simulator, all the mechanics are plausible and based on what would most certainly be the challenges that a colony will encounter on a new planet. You’ll get them to gather energy, extract water from the soil and metal from the hills, grow crops, build robots, and ultimately build a fully self-sufficient base. You will need to ensure that they have a constant supply of oxygen, food, and water to stay alive.
